Update 04/07


  • Double jump pickup
  • Expanded room lighting and tweaked their settings to be softer and brighter
  • NPC with dialogue
  • Audio mixer rough draft
  • Better level design and more scenes/enemies
  • Enhanced respawn points
  • Enhanced camera zooming/triggers
  • Fixed fireball collision bugs (detecting tail collisions)
  • Camera stays anchored to level design and those borders also serve as respawn triggers
  • Doors now open when certain amount of enemies are killed

Files

WebGL.zip Play in browser
Apr 07, 2025

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